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  • Unique Multiverses and Ginnungagap
  • Thule Island and Chaos Gears

The Bayonet The series has never been the easiest in terms of storytelling, taking characters out of their timeline and having them witness events that can only happen by being removed from their timeline. It’s a little confusing, convoluted, and the very definition of a paradox.


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This becomes all the more complicated when the multiverse is integrated. The multiverse is a fairly common term these days, which is a good primer on how it works in Bayonetta. However, all the other time travel shenanigans that have happened on the show add a few more wrinkles to understanding how it works. Let’s try to break some of that down.

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The Trinity of Realities

Inferno Island Del Sol Paradiso Bayonetta

From Renaissance writer Dante Alighieri’s Divine Comedy, the world of Bayonetta is made up of three realms. These are Paradiso, the house of angels, Inferno, the house of demonsand Chaos, the homeland of humans. Each kingdom has its own ruler, with Jubilee representing Paradiso, Queen Sheeba for Inferno, and Has his for Chao. Many of these beings have been defeated, dispersed, or simply left behind while others fend for themselves.

Among the Trinity, however, only the Realm of Chaos has a multiverse. For Inferno and Paradiso, this means that its inhabitants are singular. For example, Rodin is a fallen angel who frequently spends time in Inferno hunting and crafting weapons.

Due to his origins outside of the Chaos Realm, there is only one Rodin, and therefore no multiverse interpretation of him. The same goes for the demons in Inferno, and that’s why one of the Bayonettas, at the end of the third game, uses Labolas instead of Gomorrah, which they had previously lost.

Unique Multiverses and Ginnungagap

The China Bayonetta with lava flowing behind it, and Ginnungagap with Bayonetta on the side

Each multiverse is its own true reality rather than a deviation from each other. Each Bayonetta you encounter across the various timelines exists as a main character in their own world, rather than existing only in a short pocket dimension. In many ways it can be assumed that they are the same as the original Bayonetta. The witch hunts will have taken place, Jeanne will be a close ally, Balder and Rosa will be their parents, etc. In some of these realities, however, there is deviations of the norm that do not exist in all multiverses.

For example, the Alphaverse. It is the main destination of the game that Singularity is said to have originated from. It is the only multiverse into which all other multiverses retreat after their destruction, create a single Chaos universe. Then there are the fairies of Avalon, like Lukaon, who only exist in the farthest reaches of the multiverse and are always aloof from humanity.

It is important to understand that Bayonetta’s multiverse is not completely parallel but can, at times, diverge and even harbor very unique powers.

Between all this is Ginnugagap. Like how the Purgatorio acts as a mirror of the Realm of Chaos, existing parallel to the current universe, Ginnungagap acts as the space between the Realm of Chaos multiverses. Rather than being a complete universe in its own right, it’s more like the hallways that connect them. It’s a place that exists only to guide you to your destination, the next multiverse.

Arch-Adams and Arch-Eves

Bayonetta tugging her heart, strider with her glowing eyes

Throughout Bayonetta 3, Singularity will project a vision of themselves through the various Homunculi they send across the multiverse, referring to you as ‘Arch-Eve Origin.’ The game never explicitly states what exactly an Arch-Eve is. However, it can be safely assumed that he is the hero of the world defending it from threats, as their death will result in the ultimate collapse of this reality. The Bayonetta we play is called Arch-Eve Origin so could imply that she is specialpossibly being the original Bayonetta from which all multiverse releases descended.

To make the connection with the biblical denomination, there are also Arch-Adams. They have a much more limited explanation, making few in-game appearances. All of the versions we see, however, are Luka versions. They form a whole with the Archi-Eve of the world, guiding them towards destiny. Usually this results in Luka guides Bayonetta to defeat Singularity, as happens at the start and end of the game. On the other hand, Arch-Eve is not always Bayonetta, shown to be Joan in the Egyptian multiverse. She also trains Bayonetta to succeed her, sort of making her both the Arch-Adam and the Arch-Eve of the world.

Finally, there is also Dark Adam and Dark Eve. These two are unique entities in the Alphaverse. Originally the Arch Adam and Arch Eve of the world, Luka and Bayonetta, respectively, they were defeated by Singularity on their Alphaverse homeworld, though their souls were left behind. This led them to become a vengeful force, with Dark Adam calling across the multiverse for all Lukas to combine into one all-powerful creature. Meanwhile, Dark Eve roamed the multiverse looking for fights. They are a side effect of the multiverse as a whole, rather than their singular universe.

Singularity

Singularity Bayonetta 3

Although introduced early on as the game’s antagonist, Singularity is often explained in broad strokes and not given a full explanation until the game is over. In the simplest terms, they are a native inhabitant of the Alphaversebut are not human themselves. Singularity is an AI that gained sentience after an anomaly in the body part production factory they were housed in.. The singularity then takes on a human form, even if it is only for show.

Closely related to the Singularity is Dr Sigurd. Viola, having fought alongside the Sigurd of her timeline, hopes that this world’s Sigurd will be useful to her and Bayonetta as well. In reality, Sigurd of Bayonetta’s timeline has already been killed and replaced by Singularity. Dr. Sigurd had discovered how to communicate across the multiverses, which allowed Singularity easy access to him and the means to bring Bayonetta directly into the Alphaverse. As such, Singularity can easily travel through the various multiverses, as well as pull them all into its own upon destruction.

Thule Island and Chaos Gears

Chaos gear in Bayonetta's hand, and Thule Island firing a beam

Treated as a pseudo-hub world throughout the game, Thule is a hidden island from which all multiverses can be reached. It was built as an equal union between the Umbra Witches and Lumen Sages to protect the entire Realm of Chaos, including its many variants. Originally each had an eye on the world, it was the duty of these two clans to keep reality intact and guide its future, although this duty was abandoned with the destruction of the eyes in the previous game.

Within Thule, the two clans created the Chaos Gears. Inspired by the red and blue eyes of the world, these objects were suited to the fluctuations that existed in Thule, where the gaps between the multiverses were already thin. A single Chaos Gear has the means to open a portal to any other multiverse in the Realm of Chaos, although entirely random. With five gears and with the right attunement, the portal can be opened to any multiverse of the user’s choosing. That they exist in other multiverses is proof that Thule must exist in those universes as well since they are a creation of the Umbra Witches and Lumen Sages rather than a natural occurrence.

NEXT: Bayonetta: who are the witches of Umbra?